Feel the Thrill: Punching a Robot in Virtual Reality – A Technological Feat

In a captivating blend of virtual and physical worlds, James Bruton, in collaboration with Portsmouth University students, has created a groundbreaking VR boxing robot that strikes back in the real world. Picture this: you’re immersed in a virtual boxing ring, throwing punches with full force, and suddenly, you feel a genuine impact as the robotic opponent delivers a counterpunch. This exhilarating experience is no longer a figment of imagination; it’s a reality.

The Robot’s Ingenuity

This remarkable robot operates seamlessly in the real world, coordinating its movements with the virtual setting displayed on the human competitor’s VR headset. Controlled by an iRobota Mega, it boasts a differential drive with encoders for precise feedback and pneumatic actuators for punching motion, ingeniously modified from bicycle pumps. Safety is paramount, so the robotic fists are adorned with boxing gloves, while the human competitors are equipped with a shield and a sword-bat for defense.

Synchronizing the Virtual and Real

To ensure seamless synchronization between the virtual and real environments, the robot’s movements are tracked back into VR using Vive trackers. This intricate system allows the robot to respond to the human competitor’s actions in real time, creating an immersive and engaging boxing experience.

Collaboration and Innovation

James Bruton’s vision for this project was brought to life with the invaluable contributions of final-year degree students in Computer Games Technology at Portsmouth University CCI faculty. Their expertise in virtual reality and robotics played a pivotal role in developing the robot’s hardware, controlled over a serial interface. Additionally, the team created a VR game that controls the robot, allowing players to experience real-life impacts when hit in VR.

Bonus: The Future of VR Boxing

This groundbreaking project offers a glimpse into the future of VR boxing. As technology continues to advance, we can anticipate even more immersive and realistic experiences. Imagine stepping into a virtual ring with renowned boxers, feeling the adrenaline rush of each punch, and experiencing the thrill of a real-world fight. The possibilities are endless.

In conclusion, James Bruton and the Portsmouth University team have pushed the boundaries of virtual reality by creating a VR boxing robot that delivers a truly immersive and physical experience. This remarkable innovation opens up exciting possibilities for the future of VR gaming and fitness.


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